Valve Software's hardware division is still in its infancy. Despite having existed for over a year, recruitment is still its primary concern - "prototyping is almost secondary," longtime inventor/hacker/now Valve employee Jeri Ellsworth told us in an interview this week. As the team ramps up, production becomes more and more prolific, of course; Ellsworth lights up when she talks about the work her team is doing now. She gets verbose when asked about corporate culture at Valve, about how she's never worked at a company where risk and failure are so acceptable - even encouraged.
Engadget , Valve's first hardware beta starting by next year, wearable computing still far off, Valve's first hardware beta starting by next year, wearable computing still far off
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